Diablo 4 The Tower Guide: Competitive Endgame, Leaderboards, Pylons, and Rewards Explained

Jan-15-2026 PST

Season 11 of Diablo IV introduces a brand-new competitive endgame activity: The Tower. Designed for high-skill players who enjoy timed dungeon pushing and leaderboard competition, The Tower adds a fresh layer of challenge beyond traditional farming activities. This guide covers everything you need to know about The Tower, including its release date, how to unlock it, progression mechanics, Pylons, leaderboards, brackets, and rewards, so you can optimize your build and your Diablo 4 Items for peak performance.

 

When Does The Tower Release?

 

The beta for The Tower and its Leaderboards launches alongside Patch 2.5.2 on January 12th at 11:00 PST. During the beta phase, leaderboard competition is divided into three two-week rounds:

 

·Round 1: January 12th - January 26th

·Round 2: January 26th - February 9th

·Round 3: February 9th - February 23rd

 

Players can enter The Tower via the Artificer's Obelisk in Cerrigar after completing Season Rank 2 in the Season Journey.

 

What Is The Tower in Diablo 4?

 

The Tower is a competitive, timed endgame dungeon similar in structure to The Pit but with a greater emphasis on speed, efficiency, and optimization. Each run consists of a five-floor randomized dungeon that must be completed within 10 minutes.

 

Each floor features:

 

·Randomized layouts

·Random monster families

·Increasing difficulty and density

 

To progress, players must defeat monsters and fill a progress bar by collecting progression orbs, which drop from Elites, Champions, and Mastery Goblins. Once the bar is filled, a Tower Guardian spawns. Defeating this final boss before the timer expires completes the run and qualifies you for leaderboard placement.

 

How to Unlock and Enter The Tower

 

Unlocking The Tower is tied directly to the Season Journey:

 

1. Complete the Hellish Descent Capstone Dungeon

2. Reach Season Rank 2

3. Travel to Cerrigar

4. Interact with the Artificer's Obelisk

 

Once unlocked, you can choose any Tower difficulty tier that you've already unlocked in The Pit. New Tower tiers can also be unlocked by progressing through The Tower itself, rewarding skilled players who push higher tiers consistently.

 

Progressing Through The Tower

 

Each Tower run consists of five levels, with randomized layouts and enemies on every floor. Progress is earned by killing monsters, but not all enemies contribute equally.

 

Progression Orbs Explained

 

·Dropped by Elites, Champions, and Mastery Goblins

·Provide a large chunk of progress

·Elites and Champions are marked as red dots on the minimap

·The number of orbs dropped varies by enemy

 

Progress gained from standard monsters scales with the experience they grant, making high-density pulls and elite hunting critical for efficient clears.

 

Optimizing your route, movement speed, and damage output is essential-this is where perfectly rolled Diablo 4 Items and well-synergized builds truly shine. Players lacking optimal gear may find themselves tempted to buy Diablo 4 materials early to stay competitive, especially during leaderboard pushes.

 

Pylons in The Tower

 

Pylons are powerful, Tower-exclusive shrines that can dramatically alter the outcome of a run. To activate a Pylon, you must first destroy its protective shield.

 

During every Tower run:

 

·Four Pylons are guaranteed

·The first three are fixed but appear in random order

·The fourth is a random repeat

 

Leaderboards Overview

 

The Tower features global leaderboards showcasing the top 1,000 players in each bracket. Leaderboard entries include:

 

·Rank

·Player name

·Tier completed

·Completion time

·Date of completion

 

Leaderboards can be filtered by:

 

·Platform

·Normal or Hardcore mode

·Friends

·Clan

 

You can access leaderboards through:

 

·The Artificer's Obelisk in Cerrigar

·The Collections menu (default keybind: Y)

 

Players can inspect leaderboard profiles to view gear and skills, though these are current profiles, not snapshots from the ranked run. Disabling cross-play will limit visibility across platforms.

 

Leaderboard Brackets

 

The Tower supports both solo and group competition, with separate Hardcore and Non-Hardcore rankings.

 

Solo Class Brackets

 

·Barbarian

·Necromancer

·Sorcerer

·Rogue

·Druid

·Spiritborn

 

Group Brackets

 

·Party of 2

·Party of 3

·Party of 4

 

Each bracket has its own rankings, allowing every playstyle to compete fairly.

 

The Tower Rewards

 

Unlike other endgame activities, The Tower is designed purely for pushing, not farming. As a result, it does not offer repeatable loot rewards per run.

 

Instead, players earn one-time rewards for reaching specific Tower tiers. While Blizzard has not yet revealed the exact nature of these rewards, they are expected to be prestige-based and progression-focused rather than raw loot. This makes The Tower more about mastery, optimization, and leaderboard dominance than material farming.

 

Final Thoughts

 

The Tower is Diablo 4's most competitive endgame system yet, rewarding precision, speed, and build optimization. Whether you're chasing leaderboard glory or testing the limits of your character, The Tower offers a high-stakes environment where every second matters.