Grow a Garden Season 1 Battle Pass: A Complete Breakdown
Sep-29-2025 PSTRoblox’s Grow a Garden has quickly grown (pun intended) into one of the most beloved farming simulators on the platform. Players dive into colorful gardens, raise rare seeds, hatch pets, and customize their plots in endless creative ways. With its mix of progression, collection, and creativity, the game already had strong hooks to keep fans engaged. But now, things have taken a huge leap forward.
For the first time, Grow a Garden Items has introduced a battle pass system. Called simply “the Pass,” this feature officially launched as Season 1 and adds an entire layer of structured rewards and progression. Naturally, players are asking: Is this battle pass worth the investment? What kinds of rewards can you actually earn? And perhaps most importantly—how does it affect the way you play?
Let’s dive into the full contents of this new Season 1 pass, explore the highlights, and figure out whether this update is a W or an L for the Grow a Garden community.
The Basics: How the Pass Works
The Season 1 Pass sits neatly on the left-hand side of the screen. Players can unlock it in two ways:
Free track – Available to everyone at no cost.
Premium track – Costs 749 Robux to unlock.
On top of that, there’s also an instant unlock option, where you can pay 1,699 Robux to immediately claim every reward up to level 50.
The pass lasts for 34 days, and as with most seasonal battle passes, once it’s gone, it’s gone. Rewards exclusive to Season 1 may never return, which puts a little pressure on collectors who want rare pets, cosmetics, or seeds before the clock runs out.
First Impressions: Rewards Structure
The pass is split across 50 levels, each tier offering rewards on both the free and premium tracks. While some levels hand out simple consumables like Pass Points, others unlock cosmetics, pets, rare seeds, or powerful gardening tools.
Pass Points themselves are a new mechanic added alongside the pass. They function as a currency that can be spent in the Pass Store on rotating stock like Prime Crates or rare plants. Earning points consistently is an important part of getting full value from this system.
Early Levels: Pets and Seeds
The first few tiers immediately set the tone.
Level 2 Free Reward: Blue Jay Pet – boosts berry plant growth by 1.55x.
Level 2 Premium Reward: Rainbow Blue Jay Pet – slightly better, with 2.57x growth.
While the rainbow variant has stronger stats, the difference is minor (about 1% better). Still, the Rainbow Blue Jay is a nice visual flex.
By Level 3, players also unlock Sundue Seeds, which produce plants with a solid base value of 61,000 shekels. Early on, this is a noticeable boost for newer players.
Mid-Tier Rewards: Cosmetics, Sprinklers, and New Plants
As the pass continues, the mix of rewards begins to vary. Some examples include:
Cosmetics like a Golden Radio and a Computer Monitor. While these don’t affect gameplay, they give gardens more personality.
Sprinklers such as the Grandmaster Sprinkler and later Godly and Master Sprinklers. These are top-tier watering tools that make farming far more efficient.
Black Bat Flower Seeds have an impressive base value of 131,000 shekels, making them a strong mid-tier cash crop.
There are also quirky unlocks like the Leaf Blower and its upgraded Super Leaf Blower, which physically blast your character backward with more force. Fun little touches like this show that Grow a Garden balances progression with lighthearted chaos.
Highlight Pets: Firefly and Dragonfly
Two standout pets arrive later in the pass:
Firefly (Free): Every 600 seconds, it has a 10% chance to shock a nearby fruit. Since Shock Spray was removed from crafting recipes in the latest update, this pet now has real utility.
Giant Firefly (Premium): An upgraded version with faster cooldown and higher proc chance (20% every 222 seconds).
Even more impressive is the Silver Dragonfly at Level 39:
Silver Dragonfly (Free): Every 8 minutes, guarantees one random fruit becomes silver.
Giant Silver Dragonfly (Premium): Does the same every 4 minutes.
Compared to the original Dragonfly (gold mutation every 3 minutes), the silver version isn’t quite as powerful, but it’s a reliable addition to mutation-focused players.
Late-Game Goodies: Rare Seeds and Unique Cosmetics
By the final stretch, the rewards become both rarer and more exciting.
Corpse Flower Seed: With a base value of 136,000 shekels, this rare seed adds diversity to high-value crops.
Inferno Quench Seeds: Visually striking grape-like plants that sell for 117,000 shekels.
Pumpkin Seed: Surprisingly basic, with low value (3,000 shekels), but a fun novelty.
Cosmetics: Items like the Mushroom Bed, Flower Swing, and Mystical Waterfall stand out as some of the prettiest additions, making premium gardens look unique.
Perhaps the most interesting addition is the Grow All item, normally costing 375 Robux. This lets players instantly grow all seeds in their plot. Having it as a reward feels like a big win for non-spenders.
The Crown Jewel: Mizuchi and Multitrap
The final levels hold the stars of the pass.
Mizuchi Pet (Free at Level 47): A long-awaited pet previously unreleased. Every 9 minutes, it has a 12% chance to turn a nearby fruit Azour, and selling Azour fruits has a 6% chance to spread mutations.
Rainbow Mizuchi (Premium): A much stronger version—every 3 minutes, 24% chance of Azour, and doubled mutation spread chance.
And finally, the Multitrap Seed at Level 50:
Resembles a Venus Fly Trap with animated heads that “chatter” to each other.
Has a base value of 260,000 shekels, making it the single most profitable seed in the past.
Premium players get a Silver variant, though it doesn’t drastically improve value compared to the normal one.
The combination of Mizuchi and Multitrap feels like the true payoff of the pass, rewarding players who stick it out all 50 levels.
The Pass Store: Spending Pass Points
All those Pass Points collected along the way aren’t just fluff. In the Pass Store, you can spend them on:
Prime Crates
Naval Wart seeds (valued at 285,000 shekels)
Grow All items
Rotating stock of other cosmetics and seeds
This adds an extra layer of choice. Even if you don’t love certain pass rewards, the points ensure you can still get value by targeting store items you actually want.
Is the Battle Pass Worth It?
Now for the big question: is Season 1 worth buying?
Free Track: Absolutely. You still get major highlights like the Mizuchi pet and Multitrap seed. For zero Robux, this is a huge win for dedicated players.
Premium Track (749 Robux): More mixed. Some rewards, like Rainbow pets or the Silver Multitrap, don’t feel game-changing. Others, like the Grow All item and rare cosmetics, are more tempting. For collectors who want everything, it’s worth it—but casual players may find the free version plenty.
Instant Unlock (1,699 Robux): Only for whales or content creators. Part of the fun is progressing through the pass naturally, so buying out instantly skips that journey.
Overall, the Season 1 Pass is a W. It strikes a solid balance between free and premium rewards, avoids locking the best items exclusively behind paywalls, and introduces new mechanics like Pass Points and Grow All items that benefit everyone.
Final Thoughts
Grow a Garden’s first battle pass sets a strong foundation for future seasons. While not every tier is a hit (looking at you, Level Up Lollipops and Pumpkin Seeds), the mix of rare pets, cheap Grow a Garden Items, and whimsical cosmetics makes the grind rewarding.
For players who love rare plants and unique pets, the Season 1 pass is an exciting way to expand their gardens. And because the free track includes some of the best rewards, it doesn’t punish non-spenders—a refreshing approach in the world of Roblox monetization.
The highlights—Mizuchi, Multitrap, Firefly, and Dragonfly—will likely define this season. The cosmetics add charm, the new tools make farming smoother, and the store ensures Pass Points have long-term utility.
So, is it worth it? Yes, especially the free pass. For premium buyers, the value depends on how much you care about exclusive cosmetics and rainbow pets. But either way, Season 1 is a strong start, and players should be excited to see how Grow a Garden builds on this system in future seasons.